Hey, I just received 3 of the Doom inspired Video Game Demon Coasters that I made. I originally drew this guy up because a friend of mine wanted to do a video game related mural in his game room, that project has been moving very slow but I plan to give him a coaster to make up for that. Because I feel that beer and video games go together like PB&J I plan on making a bunch more game related coasters soon. If anyone has any requests let me know! If anyone wants to purchase one of these they are only $6.00 over at my shop. They are heavy duty tile coasters with felt underlay so they don’t scratch your table.
It has been awhile since I have posted anything under the Thrift Store Junkie banner, but the winter where I live means there are no more yard sales and flea markets. This is going to be a quick post as I have yet to play any of the games in the post and there are not that many items this time. I also doubt that I will have much of anything cool to post for Thrift Store Junkie till March or so. Anyway, on to the meat of the post…
I picked up these 3 items at a Goodwill store about a month ago. Spiderman on DVD was $2.00 and the other two games were $3.00. Hard Drivin’ for Sega Genesis is a game that I have always wanted to own. It’s not the best game in the world, but I have a soft spot for all racing games. I remember playing this game in the arcades and loving it to death, it was the closest thing to driving a real car that I was going to get back when I was about half the size I am nowadays. The other game that I picked up was Aladdin for Sega Genesis. Back in the day Disney made some kick ass video games, almost everything they pumped out during the Genesis and SNES days rocked. The animation and sound was always some of the best any 3rd party developer was pumping out. They even put out some good stuff on the PS1, but after that it was hit or miss for them. Some games were good, some not so much. I played a lot of this game when I was young and I can’t wait to try it out again(probably next weekend).
Last weekend I went with my parents to a Goodwill store near their house and my Mom picked me up these two games. I have never played The Godfather or The Sopranos for PS2 but I plan on sitting down with my brother-in-law sometime soon and checking these both out(an hopefully playing through both of them). The Sopranos game was still wrapped and it was only $3! From looking through the instruction manuals and looking at the back of the boxes I am most excited to play The Godfather, but I’m hoping that both turn out to be good games.
Thats it for this update, sorry that it was a little short. I plan to post another Thrift Store Junkie post again in March or later.
Illustration by Pat Henzy
In the year 1987 everyone was playing Punch-Out on Nintendo. Everyone was trying to beat Mike Tyson, but only a few were able to complete that task. I can vividly remember all the kids in my neighborhood talking about the game, a large percentage of them claimed that they had already beaten Mike Tyson. I knew this was a lie, the game was brutally difficult.
Punch-Out returned to Nintendo consoles in 2009 for the Wii, Unfortunately sans Mike Tyson.
When the game was first released I had planned to pick it up, but my video game purchases at the time were generally focused on Xbox 360. Unfortunately at the time I missed out on a fantastic game because of this.
Punch-Out for Wii is a grade A game for the Wii system. It should appeal to all gamer types from the very young to the hardcore player.
The animation is top notch, the game looks like a cartoon. I especially love the fact that if you hit an opponent in the same spot long enough that they start to bruise or show bumps and welts in those areas.
Title Defense mode is the most fun I’ve had in a game in a long while. After you have completed the game you have to defend your title against each fighter, but each fighter has picked up new tricks at this point. King Hippo tapes a manhole cover onto his belly so you can no longer hit him there.
The only down side to this game for some people might be the difficulty, the game does get frustratingly hard towards the end. I’m also not sure if younger players will enjoy this game as much as I did. The game is about as deep as the original N.E.S. game as far as game play goes, which isn’t very deep. Once you strip away the perfect control and fantastic animation it is essentially the same game as the original, I don’t know if that is enough to hold the attention of this generation of gamers. If you, like me, spent a great deal of your youth trying to work your way up the ranks to Mike Tyson you will find this highly addictive game to be one of the Wii’s best games released.
Illustration by Pat Henzy
The original Megaman for Gameboy is one of the perfect games on the Gameboy. The graphics were clean, the sound was perfect, the music was what you would expect from a Megaman game and most importantly the game was challenging. In my opinion Megaman for Gameboy was a much more difficult game than the N.E.S. version. Megaman 2 for Gameboy was way less of a challenge, I was able to sit down yesterday and beat the game. I took breaks in between but total time to complete the game I would say was under 3 hours. When I finally beat the original Megaman for Gameboy I had struggled with it for at least a month or two.
Despite the fact that the challenge of the previous Megaman game is completely thrown out the window I still really enjoyed this game. The music was not quite as god as in the first game but it was still fun and was still Megaman through and through. Each level starts out as a replication of it’s N.E.S. counterpart but then about halfway through the stage the game changes things up. The slide move from Megaman 3(N.E.S.) returns in this game as does Rush, you’re faithful robot canine. He is able to transform to assist you with jumping large walls, into a jet board and into a submarine. The game is fun, but like I said earlier the challenge is much diluted from the previous game.
To further explain how the difficulty is made easier the level layout in this game is changed extremely. In this game you face off against 4 robot masters from Megaman 2(N.E.S.), after they are defeated you travel to Dr.Wiley’s skull castle where you face off against 4 robot masters from Megaman 3(N.E.S.). For each of the robot masters in Dr.Wiley’s castle that you defeat you receive a password(this is changed from every other Megaman game in which you had to get through Dr. Wiley’s castle in one run through). Next up is a fight against a robot master named Quint(I will talk more about him later). After that task is completed you play one Dr. Wiley stage which is very easy compared to his stages in other Megaman games, at the end of the stage is Dr. Wiley. Dr. Wiley has 3 forms. I defeated Dr.Wiley on my first try using only the Mega Buster weapon. The bosses that you face in this game are Metal Man, Clash Man(who was named Crash Man on the N.E.S.), Wood Man, Air Man, Magnet Man, Needle Man, Top Man and Hard Man.
The robot Quint is very odd, the story I found out by searching multiple sites on-line about him says that he is Megaman from the future. Dr. Wiley upgrades him and has him fight on his side. He looks like Megaman except for the fact that he has a V shaped logo on his forehead and he wears sunglasses. Speaking of sunglasses I was a little upset that Protoman never makes an appearance, but maybe he does in the next Gameboy title. Quint rides on a pogo stick and is very easy to defeat.
I enjoyed the game on it’s own for what it was, and would recommend the game to Megman fans. There are some cool things in this game and it is fun to see the old levels from the N.E.S. games changed up a bit. If you are a gamer that enjoys Megaman solely for the difficulty of the games I would say pass up on this game though.